Very cute design and a pretty unique concept. I like the art style, SFX and character. The camera issues could be greatly improved by adding a silhoutte when occluded by level geometry (see below video, it's very easy to do in URP, you basically just need a Player physics layer and two render passes for rendering the player with the default depth test and the silhoutte with an inverted depth test and a material override). With more polish and bug fixing I could see this as being a fun, short and cheap game on Steam!