I bough a plunge and realized it was too big for my door! x)
The gameplay loop might still need some work. It feels really basic, and doesn't seem to work well all the time. Mosty fitting objects in some rooms is really tedious, sometime impossible, meaning you lose more time that you gain by taking them. x)
But the aesthetic make it pretty fun and charming! I really like the low-res aesthetic, and the silly physics of the objects, even though it's not practical, makes moving them kinda fun. The game definitely has some identity, which in the end made its experience chaotic and pleasant!