Hi, it's nice to get someone recognising the extra issues with organising a team. I appreciate that a lot. We are all game dev students and team projects are mandatory, this is our way to smoothe out team dynamics. Also all of us are new to Godot.
Unforunately the pots have been a recurring problem what's rather frustrating is I tested that part quite a lot. But then made a small edit to the character collider, hence the issue.
One of the fun and challenging things about the game jam is cutting those corners and having limited time. Great learning experience.
Thanks for playing