Love to see one of your giant feedback write-ups Ecks.
This game was full out HTML wizardry, it did not even use a canvas element. I underestimated the 4 day time limit vs 14 with the Pirate Jam, also working with a team for the first time. Made some parts a bit messy at best..
I loved the audio & backgrounds the team made so much I gave it a dedicated "jukebox" button on the main menu <3 and padded the cards everywhere on this page, and most of the characters are very meme-able :D
The credits page was our collective "dev-log" / sh*tpost we kept adding to it as we worked on the game.
Battle system was cobbled together in the last few hours as I was scrambling to get it to work ;-; just wish we had more time.
Trying to get most of the team onboard to continue on this and implement the full vision for the battle system. :D