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This was good fun. Caught myself chanting "where's a pig, where's a pig, where's a pig!" after spinning around and not seeing one right off the bat.

I found it a bit difficult to tell where I had to land for it to be 'valid', a few close attempts felt like they should have worked but didn't, but the timer was lenient enough to give a few attempts in a row.

(+1)

The leniency of the animal hitboxes was something we tweaked throughout development, especially for the ant. If this wasn't our first game with Unreal, we definitely would've had time to tweak them a bit more. Ultimately, we decided top stop where we did due to time and not wanting to make the game too easy. I'm glad that timer was generous enough to compensate for this - that was another mechanic we spent some time dialing in. Thank you so much for playing!