I love the continued introduction of new ideas and variety in the gameplay over time thanks to different enemies and bricks - building progression into a game jam game is awesome. My favorite part of this game was dropping bricks on enemies - not only because it added multiple purposes to the bricks beyond defense (just like the canon bricks) but also because it made me be more active as a player. It was a nice touch that it seemed like dropping heavier bricks and/or bricks from higher did more damage; and how that also damaged the bricks themselves. Nicely done!