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(1 edit) (+1)

The main mechanic is interesting enough to make for a good game.

Others mentioned looking up common platformer mechanics.
This interactive video essay might be a good start: https://gmtk.itch.io/platformer-toolkit

The level order is fine. I like that different enemies spawn different platforms.
I wish there was some way to recover from bad placements other than starting again.

Making the summoned platforms turn back into enemies after a couple of seconds might be a solution to this.
This could also spice up the mechanics even further with linked enemies, where only one can be a platform at a time.

There is a lot that you could do with this mechanic. Given the time frame of this jam it's cool how much you were able to accomplish.