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(+1)

I enjoyed this game a lot. I really enjoy games like this, and this one had a really nice style.

One thing the game definitely needs is some frame of reference for your own movement. All you have is a parallax background layer and other objects whose trajectory you also can't be sure of. If the movement were more Newtonian, the relative frame of reference would be less of a hindrance.

Also, maybe some arrows pointing in the direction of other objects. I kept dying because I would lose all of the objects, or I just wouldn't be able to find enough comets to eat. I never made it past eating the comets.

(+1)

Thanks for playing! Yes, having a solid point of reference to be able to differentiate between other objects speeds and your own is something we'll be patching post-rating period.

Sorry you didn't make it past Comet Eater... but I shall refer to henceforth as Justin "Comet Eater" C. Maybe one day you'll find a way to eat a tiny moon.

Haha, thanks for playing and for the feedback! Much appreciated