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(+1)

Could have used more tutorialization, and dunno if there's RNG on the objects or not. Felt like I wasn't getting things I wanted/needed. Also those things weren't explained - what's a booster, jump orb, gravity orb do? Also the scaling mechanic kind of felt like it was just charging up your jump.

But it was really pretty and sounded great!

The objects are randomly chosen but they are the same for every player to make sure leaderboard competition is fair.
For jump orbs you can jump on them, when you jump on gravity orbs the gravity changes, and boosters boost you when you go through them.