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I love the simplicity, art, and clarity the game gave me. Also, it was pretty cool how you were introducing the concepts one by one, so in the end, I knew what was actually possible. While it reminded me of Monumentum Valley, the idea of scaling boxes fit very well. I had a fun time. Great job!

Yoo thanks! I actually took heavy inspiration from monument valley. From the concept of being an isometric puzzle game to the artstyle and the relaxing nature of the game. I even watched monument valley gameplay just to try to catch the vibe and reproduce that here. And the tutorial and difficulty scaling was something I usually don't get right so I decided to sit down and actually put effort into making it this time. So I'm glad u could find it easy to understand the concepts!