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Thank you for your feedback. We had a scaling system implemented but had to remove it last minute because the values were static and would keep infinitely scaling, not resetting on restart; it was meant to deter the tactic of just dropping drills and force players to engage with the other systems. Balancing this game was a challenge; one of the biggest lessons this team learned for future jams is to narrow the scope of the mechanics and devote more time to balancing and playtesting.