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This game is quite fun. I like the circuit board-style upgrade system, I feel like it introduces a lot of potential for interesting builds.

The gameplay itself feels a little empty. You outscale enemies pretty easily so there’s no reason to make an interesting build. I would also like to see more weapon options instead of all the T-junctions. I only saw the orbital strike, which is disappointing compared to default weapon.

The enemy variety is also lacking, I see people mentioning second enemy type, but I newer encountered it.

All that makes it feel like there isn’t enough progression. But with some work, I think it can become a good addition to whatever you do with your main game.

Thank you! \[T]/

Feels like you had no issues understanding how the motherboard works, which given there were no tutorials was a big concern of ours... guess we ended up making it a bit too easy to be on the safe side! XD

Duly noted on progression and weapon variety, the orbital strike also needs a lot more polish to truly shine.

Thanks for all the feedback!