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(+2)

This was so cute. Oddly, I felt 0 stress while playing. It kind of took me back to my last Inscryption playthrough, especially with the map. The art is very warming and the music is fitting that.

Some stuff that could use improving: UX design, mostly. It took quite a whole to figure out what the mana balls at the top right were,  my characters were getting hidden behind the cards so I couldn't really tell who I was until I ran out of cards. Enemies felt a bit non-threatening, but that could be attributed to the absence of animations.


All in all,  Kudos!

Glad you had a no-stress time playing, a break from some jam games for sure!

As part UX/UI designer for my dayjob I do agree that some stuff is lacking at best. All just came down to time, if this was like a week or 2 jam we'd have pushed & polished way further :) , just underestimated the 4 days & was a new experience working in a team for the first time :D 

Did you manage to beat the final boss?- He's quite tough if you didn't pick up some extra cards :P