I loved how simple idea lead to that many levels. And how on earth did you manage to add that many levels?? :D
Amazing work, I was really hooked. The only thing I would have liked is to have no restriction on moves, since I am not the best at puzzles and would have wanted to take a look at later levels. I really loved just smashing buttons until I finally got to the end. But it is just me, I guess there are many puzzle players out here who love the challenge.
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Thank you so much! I managed to add so many levels first because I have an amazing team which took care of most of the coding and all the other stuff, while I could focus on level design. Second because I sacrificed a lot of sleep lol, on the last day I made an all-nighter, 40 hours straight into level designing ahahahah hope it was worth it!
(btw you can press O to get 3 stars on levels, you have to press it a lot of times and switch pages to actually see it in action, it was an internal testing tool which we left in for players like you!)