Thanks so much!
You may be surprised to know I also am not fond of time limits, and the piece about the bank “closing in three minutes” was for kind of the reason you described, a quick case then time to place pieces. However, the time limit of the jam countered me :)
And yeah, the mapping part was done quickly. For an expanded vision, I had imagined the player drawing the map themselves, but I couldn’t decide a scoring system.
X axis drift is a godot web thing as far as I can tell - does not occur on windows ver.