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Had to double check the controls after a run cause I missed the suck button! Definitely misunderstood the game at first- thought it was more about trying your best to get a combo going by  being very selective about when to take down bigger objects, but after figuring out the suck mechanic that mostly goes away, once you get a couple sizes you can just kinda go. 

It is fun to just barrel through stuff though, especially when LARGEST

I definitely would've liked to see some sort of enemy or hazard, or at least some way to actively mess up,  but it is what it is!

i considered enemies or hazards for it but decided in the limited time i had i would be better off focusing on time and score as the main conflict. still though, i think they could add a lot. and yeah, i figure next time i'll make sure the controls are in game instead of just on the page. thank you for playing and leaving feedback, i really appreciate it!