Thanks for the feedback. We were definitely piggy-backing off a well-established game, but the addition of scale does have many subtle and interesting implications on game play that we wanted to explore. Just to name a few:
- Scaling allows you to capture multiple pieces at once, which is not possible in vanilla chess
- Being bigger is a double-edged sword. You can capture more pieces but are also an easier target and can’t fit through tight passages.
- Some endgames that ordinarily result in stalemates in vanilla chess (e.g., king & lone bishop vs lone king) can be converted into checkmates with scaling pieces
- Pawns can effectively move sideways and backwards via scaling, both of which are impossible in vanilla chess.
- Likewise, bishops can change square colors via this technique. In vanilla chess, bishops are confined to a single color square the entire game.