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(+1)

Pretty fun idea scaling your turret areas. The art style and sound design was a little out of place. Maybe moving or removing your turrets could also benefit as I did put them so close to the wall that I could not resize them anymore. I also didnt quite understand how to get new turrets. I would have maybe kept with only scaling the enemies or the turrets. Overall it has potential :)

(+1)

hahaha yeah... I am no artist but I cobbled together what I could. "Existent" was the art/sfx brief.

We actually discussed the idea of moving turrets back and forth a lot, but ultimately decided it trivialised the scaling mechanic which we wanted to be the focus. 

I agree that it feels bad to be limited by placing towers too close to the path (which is what you do in normal tower defense)

Re tower count, you just get an extra slot every couple of waves.