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Really cool concept! I was going to do a similar idea where you idea the DNA of workers to upgrade them lol. The aesthetic and tone works great and feels dystopian and cyberpunk. The gameplay is alright - I wish the genome dash part had a little more going on. Maybe some more enemy or level variety? I'm not sure. Also, I think the genome selection could be clearer. I can barely tell the difference between a selected and a non-selected genome. But overall I like it a lot, especially in the aesthetic department. Great work!

(+1)

We really wanted to add more levels and enemies, but ran out of time. It totally would've made the game much better. Thanks for playing!