Enjoyment: I guess this game is very faithful to actual arcane cranes in that it's literally impossible to grab the object you want. At one point i grabbed some random ass rubik's cube and put it into the win zone, which was honestly more fun than the actual objective.
Creativity: Not the most creative interpretation of the theme. Then again the two first games I rated for this jam were infinitely worse in that department, so not the worst.
Style: Perfect. I could see a winning game from this jam looking like this. Literally the best thing about this game by a HUGE margin. I also got all the references in the 3D models you used ; )
Sound design is.. uh. torture. Especially for my autistic noise-sensitive ass.
Overall, this is the first game in my queue that actually looks like effort was put into it. Even if I honestly didn't really like it. I look forward to seeing what you'll turn in next year : )