I think the game is a bit frustrating because it starts off so fast paced and the controls are complicated. I think it'd be better if it started off slower, and start off with simpler abilities, then unlock growing/shrinking later.
I totally get what you mean! Realistically I also think introducing each mechanic one by one followed by a use case would be ideal! But sadly I did not have much time to do that alongside irl responsibilities xd. Thank you for your feedback!