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(+1)

I think the game is a bit frustrating because it starts off so fast paced and the controls are complicated. I think it'd be better if it started off slower, and start off with simpler abilities, then unlock growing/shrinking later.

I totally get what you mean! Realistically I also think introducing each mechanic one by one followed by a use case would be ideal! But sadly I did not have much time to do that alongside irl responsibilities xd. Thank you for your feedback!