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silver4

15
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A member registered Mar 27, 2024 · View creator page →

Creator of

Recent community posts

Ah I didn't consider that people don't know if they're hitting the boss or not. I of course knew he was taking damage cause I coded it, but I understand how people might not know. Thanks for the feedback.

I couldn't get past the second level because my arrows weren't hitting anything so I got frustrated and quit. Cool idea but the playability needs to be improved.

Aw, you didn't get to the city with the destructible buildings and mecha-hitler boss fight? That's the best part.

I think the game is a bit frustrating because it starts off so fast paced and the controls are complicated. I think it'd be better if it started off slower, and start off with simpler abilities, then unlock growing/shrinking later.

I like this game's concept and art style but the gameplay could use some work. For one, I didn't know that you could only burn small objects at first so I was just going around lighting stuff up thinking I was gonna gain score when I wasn't. I say make it so that objects you can't actually destroy don't get lit up & communicate to player that only small objects can be destroyed at first. Second, I don't like the time limit mechanic, there clearly isn't enough ways to increase the timer and it's quite anticlimactic when it ends. Maybe do away with the time limit altogether and just make the game get gradually harder and harder and have some big firefighter final boss or something.

I love this concept

This game looks great, but I wouldn't say I enjoy the gameplay. I think it's a bit tedious going back and forth between the controls.

Satisfying movement but I got stuck on a level because the door didn't open despite me having cleared out all the enemies.

I like it. Game should get harder as you go though. and maybe some ways to level up your character, bigger aoe, more projectiles, etc

You have to wait a moment for it to download the 20 MB of data.


Half of those downloads are probably just me testing my game on my laptop let's be real.

Behold, a multiplayer shooter game where you can destroy literally everything. Right now you can either play singleplayer with bots or host/join a server and play PvP. The only gamemode right now is capture the flag. But I want to appeal to all kinds of players so a PvE/Co-op mode is in my plans for the future.

I just released version 0.3 which I've declared to be the first alpha version of the game. Declaring it alpha changes nothing but it just feels good to call it alpha.

https://silver4.itch.io/guns-blocks-and-steel



I'm working on a fps game. It's multiplayer but I'm gonna try to update the game to have AI bots so singleplayer is an option. I guess in its current state you can sorta play alone, you can build a house or shoot rockets in the air and try to dodge them as they fall down. I dunno LOL.

https://silver4.itch.io/guns-blocks-and-steel

https://silver4.itch.io/guns-blocks-and-steel


A multiplayer fps block game


Ah, it's nice to see a fellow philosopher.