this game is far too difficult, even with slowdown. i felt like i had no way of actually controlling when to go because the main station kept rotating.
Viewing post in InterPlanetary Fruit Distribution Company jam comments
Thank you for trying our game and we are sorry you found our game to be too difficult, we made the station rotate so that you are required to use gravity assists more in order to get where you want (and we also didnt want players to wait too long to get where they want).
It was a difficult balancing act between not allowing players to just point and launch towards planets (or just preplan all their routes), and also not make the game too hard. (A lot of comments mentioned that the game is difficult, while others mostly used the station rotation to travel, making it too easy).
The solution will be to add multiple modes, thanks for the feedback.