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VladNove

311
Posts
7
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3
Following
A member registered Aug 16, 2021 · View creator page →

Creator of

Recent community posts

We are sorry that we made your macbook crash ;( we haven't tested on mac before. You can use shift to slow mo and use the planet sizes to catch rockets in orbit and redirect them whetever you want. Thank you for the feedback.

Absolutely! Please do not get discouraged!! This is super impressive for 96 hours

very, very cool idea. I used the space theme too, but your game felt super fresh. I fell in love with the art and animation. great work!

Very cute game, even though my accuracy was kind of shit - luckily, the game is extremely forgiving haha

Top 5 games of this jam! I cannot tell you for how long I've been looking for a game like this! This was so incredibly fun and I spent such a long time getting lost in making new molecules and playing around with them. Please make more games like this/expand this one! You have a really big fan hungry for more chemistry games! it's a travesty you dont have more ratings

Veery fun game, really cool animamtions too! Feels very polished. Genuinely so impressed you made this in 96 hours. Congrats!

Very interesting physics, congrats! extremely creative idea for this jam. I feel like we started with similar ideas in mind because I also used gravity in our game, but you took it in a very interesting direction. the warped grid idea btw? *chef s kiss* !! so jealous!!

Very very fun game! I live for fast paced games that feel a little bit chaotic! Feels very polished

Very simple idea but very effective and addictive!! The game feels super polished too - the art style is really great, the puzzles felt really good, the screenshake was a nice addition as well! Good job!

Very fun game!

Oh my gosh the art in this game is absolutely phenomenal, instantly obsessed with it! It was such a delight to play as well.

Absolutely wonderful experience. 15/15. BEst game ever. Should win the game jam, the emmys, the oscars, and the moon.

piss off! *in a good way*

Such a nice and fun hidden gem! The gameplay felt very nice and I had a lot of fun playing. The dialogue was also very entertaining! Died a lot, especially in the beginning - but that's just a skill issue on my part. Unfortunately I couldnt finish the last level, although it  was very fun. The speed mechanic was my favorite part! It made the game very chaotic but in a good way!

Very fun mechanics! Extremely ambitious for just 96 hours dev time too!

Interesting game idea. It could do with some polishing, but a very ambitious project for only 96 hours dev time nevertheless!

This was so, so addictive and I had such a blast playing it. It has one of the most interesting mechanics I have seen in this jam - instant favorite game. A very fun platformer that does NOT feel tired or repetitive. The art style and sound design were really good too. Really great stuff, keep up thegood work!

VEry cool mechanics and idea. Unfortunately, I died a bunch of times

Wow! Such a hidden gem! I cant believe this doesnt have more ratings, it s completely criminal. Finally, a chemistry game that actually uses chemistry on a molecular scale!Super duper fun, bit educational I guess which I always love! The girl molecules were...an interesting touch haha, but it was fun in game! I also really loved so see the oxygen and hydrogen atoms bounce around. Perhaps you could take this game even  further and add more chemistry "lore".
Either way! Really great job, thank you for making this game

Thank you so much for commenting on our game because I got to discover your this way! And wow was it good! VEry nice character design! very fun mechanics! Good job! so sad it didnt get more ratings!

VEry nice puzzles, I really enjyed playing this one. I think the restart button is bugged though? Or at least for me, it didnt work. Still, had a lot of fun. The mechanics felt great and the level design had a great difficulty curve. Great job on that! I feel like the difficulty curve was our main problem haha.

Very interesting game. I actually had a blast playing it. It could do with some more work and features, but for just 96 hours this was very fun to play. I hope you keep at it and turn this into a full fledged game because I really think it could do well! Great work!

I dontn know why, but this kind of reminded me of baba is you. Maybe the animation? not sure.

Either way, I had a lot of fun! The difficulty curve feels very natural, and the split mechanic was very fun!
great work!

I see some people complaining that the game is laggy - the game didnt really lag for me, at least not for a long time. I really enjoyed it too. I was fast, chaotic, addictive and c u t e as hell! The art stylel was so, so lovely! I really hope you'll turn this into a mobile game bc I think it could do very, very well

Wow, wow, wow! Speechless! i really love the "scale to move" idea for this game jam. It's more creative than the same old *make this object bigger, make this object smaller* . The art style and music created a really, really lovely atmosphere that definitely had me hooked.

As some other people have pointed out, yes the controls are a little wonky, but I am still totally impressed by how good and polished this game feels after just 96 hours of dev time. The levels feel challenging enough and I had fun with them. Please keep working on this game because I really think it could do very well as a full game. I expect great things from this!

Keep up the good work!

The art style is extremely nice!! The gameplay was alright in the beginning, I must admit I wasn't over the moon... that being said, the moment I scaled up *once*, the fun turly began. Wow was it nice to eat that many people at once. The mouth animation was super cool too. I always love it when games get super chaotic and this one did NOT let me down! Great work!

Won the game! I really enjoyed this take on the theme! With some more polishing, this could be turned into a really fun full game. The fact that you could overlap the windows and practically put the slime right over the key made the game a little too easy, but I understand that in 96 hours you can't test the game as much as you'd want. It was very fun regardless and personally, I enjoyed it. I saw a lot of potential

This game was a lot of fun, the amount physics implemented into this was very impressive! Great work! truly, great work! I must admit, although the levels were fun, I was more entertained by the experiment zone. The fact that the stars turn into red giants and white dwarfs?? wow! Impeccable!

Are you an astrophysicist or just an enthusiast? We tried implementing some interesting gravity mechanics in our game, and it would be nice to hear from someone who is into this kind of thing if we did well or not

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Absolutely cursed! I love it!

*idk why I cant post the image, I was actually very proud of it*


I hope you like it too! It s very cursed

Very fun game!

This was a super fun game. VEry cute and very chaotic very fast

What a nice way to put this

Oh that's a really good idea! Thank you for your reply! In the future, we're considering also making the deliveries automatic.

Interesting game, had a lot of fun playing. Reminds me of factorio a bit!

If this is a romanian entry, I am so happy to see more people from romania in this game jam! Great work!

although I was extremely bad at this game, I really enjoyed it! Controls felt nice enough and I liked the mechanic. I wish I could have made it on the leaderboard haha

Really creative and fun! One of the best takes on the theme. It could do with some more polishing, but very impressive for just 96 hours dev time

Oh my gosh this was such a fun game!! I had a blast with it! very creative and addictive!

I am so sad the organelles didnt appear for me. I was so excited to play a biology game

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Immediately one of my favorite games of this jam. It was so much fun and so addictive. My girlfriend is a biochemist and she was so obsessed with this game. The art style looked so good. This might be my favorite from this jam. I have been looking for this sort of dna/rna game for so long. great work! 5/5 all around

This is so much fun! Such a cool idea for this game jam!

Very interesting take on the literal scale idea. I had a lot of fun with this. The art style was really cute as well.