I had fun with it, I like how there is a sort of balancing act, you get a higher score by moving further so you are incentivized to accelerate but that makes it hard to carefully move around to stay alive, and you have an incentive to keep your fuel reserve low so your ship is smaller and can dodge asteroids. but obviously you want fuel to stay alive. It can be a bit hard to control unless you move very slowly and precisely but that seems like the intention