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Glad you enjoyed! The platformer aspects are definitely going to get multiple passes once the jam is over. Most of the levels were developed in the last few hours, so a lot of the jumps are tighter than we probably want them to be. Our theme connection was more narrative than mechanical this year with the little robot rebuilding (or more reconnecting the wiring of) the larger scale robot. We intended to have more puzzle types (hydraulic pipes, etc.) and narrative to make that clearer, but game jams. Hoping to get all that and more in when we come back to this after all the voting is done. Praise has been passed on to the puzzle designer and artists. Thanks for playing!