Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

We simulate the next ~100 positions and velocities of the rocket each time something changes (Using somewhat simple physics equations) as well as the predicted mass of the asteroids (for the red and blue lines). We render the trajectories using the unity line renderer.