the game played pretty smoothly overall, it was fun to use the increased fire rate mechanic to play more dangerously and be rewarded for it, i sometimes got caught up in trying to get the attack speed up and ended up taking a hit or dying because of it, that felt good
some of the flashing effects were harsh and when the screen was dimmed a lot it was hard to play; some attacks were hard to tell what was parryable in that state and it was hard for my eyes to adjust,
the enemies that flew across the screen from top to bottom were hard to read, there might have been a way to indicate those attacks better, they used the same symbol as the other small orb attack and were not immediately dodgable based on reaction like the others were
i think the colors and art used for this were great and i had a good time regardless