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Update 8

A little bit of needed polish and extra flair.

New Content

  • New animations for each item.
    • Each weapon has unique animations. Below are the reload animations for the Pistol, Shotgun, Cannon, Crossbow, and Rocket Launcher, as well as the usage animation for the Medkit. I picked these animations because they are either the most unique or show what most new animations look like.

   

   

Balance Changes

  • Nerfed the SMG's mag size.
    • Reduced the mag size from 30 to 20. I felt the SMG outdid shotguns in close range combat, so I changed the mag size to keep the SMG from killing too fast at close range. I'll likely need to change the SMG a great deal to make it the crowd-killing weapon it was meant to be.
  • Deploy speeds now depend on the weapon's fire rate.
    • Originally, each weapon was ready about a quarter of a second after deployment, but this meant any weapon that fired less than 4 shots per second could have their fire rate negated by switching weapons. Deploy speeds now depend on the fire rate, so weapons that fire slower will also deploy slower.

Bug Fixes

  • Fixed an issue where the camera did not reset properly after clearing a room. I also made it snappier.
  • Fixed an issue where enemies would go back and forth if moving to avoid something (ex. being in a corner and moving away from walls).
    • Their "avoid direction" (direction they went to evade things) now has random variance.
  • Fixed an issue where rooms cleared by the Hydrogen Bomb did not reset before the player returned to the room, leading to the Hyrogen Bomb being a free win.

Redoing the animations was the biggest and most tedious part of this update. I kept redoing animations over and over again because I kept starting over to try and make the process easier. At the very least, I now have a base for animations so new weapons can have their animations done easier and faster. Besides that, development is still going good. I think Demo 2 will be released in September and be much different from Demo 1. It will be posted to the same page as Demo 1. I am currently unsure if I will go for a third demo, as I am conflicted between a December release and an early 2025 release.

Thanks for reading!