Interesting game you got! Love the whole garden gnome aesthetic and this scaling of enemies. Just playing as this lil' guy really honed an interesting narrative. Think my only feedback I can give is just on gameplay. Couldn't really tell if the game has more than just "running around and grabbing stuff". Kind of wished something else was added to the loop to spice things up beyond just enemies. Maybe the items you pick-up have different effects on your character, or the game has some sort of stealth mechanics?
Eitherway, would be cool to see if you guys develop this concept. Good stuff!