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(+1)

Nice aesthetic-based game. It was good overall and the ending at first just confused me but as I thought about it there's definitely something sinister about it - the weird, robotic bird noise and the fact that you're still trapped, just on an island this time. So I liked the ending, but as for the objects, it was pretty hit and miss. To be honest the game probably would have been better with half as many objects, a lot of them don't feel like there was much going on except going somewhere and pressing E. But some of them were really good - the jumpscare got me horribly, the eye monster was cool, the one that's further away and looks like the object is a baby - very creepy and ominous. Getting to the tower probably should have just been a teleport as well, even with the sped up animation it took up  a lot of time. Other than that though it was pretty great.

(+1)

Thanks for the review! Yeah, my main issue is that I always make maps too big and then try to fill it up with content instead of simply making map smaller and having less content, but it being more polished. Glad you enjoyed it!