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(+1)

Thaankss, I am glad you liked it !
Our team was composed by 2 people, my friend (which focused on the art) and me (which focused on the main mechanics and level design). But both of us programmed and created assets.

We went full monkey mode for the 4 days straight hahaha not recommend it

Haha! It's too late for our team to not go monkey mode :,) . Barely any sleep but it sure was fun. The design of your mechanics was also really good, I've been thinking for a bit and I finally think I understand how the camera focus mechanic works (programming wise). It was a really cool effect. In the 4th level when I was walking through those rings, I almost for a second thought you guys has non-uclidean worlds (you kind of do actually), but I recommend looking into it if you wanted to make a full release of the game. If this went mainstream it would blow everyone's mind. I'm sure you could pull it off. Anyways, hope you expand on this game, future GMTK jam winners.