That is true! But there is currently no way to detect wether you're playing on an arcade... so we'll have to manually make an arcade edition for that.
Weenter
Creator of
Recent community posts
The problem isn't paying for the servers, it's setting up the servers. Network isn't really my thing programming wise, and it's especially difficult in Godot 3 (which I'm using for Monster Battlegrounds), which has much less developed online features compared to Godot 4. Therefore my comments on a budget earlier.
have you been making pixel art too? regardless, very interesting, let me know please. I've been kind of busy with other projects but I'm so glad to hear you're enjoying the game. You can show me the character idea here if that's possible, or you can mail me at weentertheperson@gmail.com , or let me know on my discord (weentermg). I will continue on the game eventually, it's not done
Thank you. I probably should not have let it bother me as much as it did, but it happened right after I just had some free time to work on the game for the first time in 4 months. So seeing stuff like that (it felt worse cause I thought it was many people) made me extremely demotivated to work on the game.
I've worked a bit on the game since the last update and in the developer build I have, I already removed the message, but then I never ended up finishing the update :/ . I guess I should continue with that cause I've seen a lot of people in comments who care about the game with valid criticisms, and I still have some content (not that much) which is unreleased. Let me know if there's something you want to see in the next update, if you're still interested.
Haha! It's too late for our team to not go monkey mode :,) . Barely any sleep but it sure was fun. The design of your mechanics was also really good, I've been thinking for a bit and I finally think I understand how the camera focus mechanic works (programming wise). It was a really cool effect. In the 4th level when I was walking through those rings, I almost for a second thought you guys has non-uclidean worlds (you kind of do actually), but I recommend looking into it if you wanted to make a full release of the game. If this went mainstream it would blow everyone's mind. I'm sure you could pull it off. Anyways, hope you expand on this game, future GMTK jam winners.