This game is really fun! The mechanics are simple but it has a lot of depth to it.
I like the art and the minimalistic design. I also like the interactive tutorial. Although I don’t think it tells the difference between light rocks and darker rocks, and I assumed you just can’t grab darker rocks.
The controls get a little frustrating sometimes:
- It’s sometimes hard to click on the hands or be sure you reached the rock before clicking. A bigger collider and some visual indicator like a highlight would help.
- Sometimes you “lose” the hand after clicking on it. It falls down, but still seem to react to mouse movement.
- I wish when you drag a hand too far, the opposite leg would automatically stop sticking. It will save a lot of time spent on unsticking legs.
- Sometimes the guy can just lock up and refuse to move. It may be a problem with joint constraints. I think if you allow dragging the body and relax those constraints while you do so, this can be fixed.
- Stamina could use a little grace window. A couple of times I fell just as I reached a needed rock, and stamina started recharging while I was falling.
But even with those hurdles, the game is really addictive. What an impressive entry!