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Looks beautiful, did you make the art yourself or can you share where you found it?

Some comments I would make:

  • From the counter you can grab an ingredient with a single press, but from the table you need to hold down the mouse button. It’s not generally good for controls to be inconsistent like this.
  • You can only mix an ingredient with a phial by dragging the ingredient onto the phial. Consider allowing the player to drag the phial onto the ingredient too, I subconsciously tried to do this right away and it confused me for a few seconds that it wasn’t working, I thought I they were somehow incompatible.
  • Even for a mini-game, it is a bit strange that you can see everything the game has to offer in literally 15 seconds. Even with the content that you do have already there are ways to make it keep the player’s attention for a bit more. For example allowing the mix of more than one ingredient, timed quests, potions taking some time to brew while you have to pay attention to a list of orders with a timer etc etc.

Overall pretty polished work :)

Thanks for constructive feedback. I made all art during the game jam. It's not very versatile so I am not considering to share it. Btw the code is a mess thence inconsistencies. Going to fix that post jam.