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(+1)

I like that you put an extra mile to create interesting idea for a level selection rather than a boring grid of numbers :)

The ideas for levels were fine, but I think that I'd rather have less levels fuller with clever solutions rather than this many (but maybe that's just me :)).

Oh, and also - the game desperately needs some audio besides music (like for scaling the characters, pushing buttons and collecting gems), it would make a huuuge difference.

(+1)

Ah thank you for playing our game and all your good feedback! None of us are very familiar with audio design so it was a bit of a struggle. We did have a cool idea that the scaling would play notes on a music scale (different one for each character) but we tried to implement the one on a piano and it sounded really off. We tried to look for something different but it was cutting it very close to the deadline so we decided to just leave it out sadly enough. 

I loved the audio in your game so if you have any suggestions how to implement this well please feel free to let us know :)