I love how the game feels. It has a insanely polished look to it.
Great idea and implementation.
One question: For the shading of the strawberry and banana, how did you do it such that each "cell" of the fruit is rendered independently? Are they using normal maps or is my computer just rendering 500 of these spheres? Or is it just the colour, tricking my eyes?
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Thank you for your nice comment.
There is in fact between 14k and 3k spheres on each fruits and yes they are rendered independently, it's quite simple : they switch from one material to another when a cell touch them. There is no normal map, the normal of each sphere has been modified to take the normals of the whole fruit (ti's why you see like it's just one object with the shadow). It take us a little bit of time to figure out how to handle all this elements individually. It's a brute force method :) Hope I answer your question.