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(+1)

Fun game, but it lacks a certain complexity *badum-tss*

Seriously though, this was a neat little puzzler. and even though the framing didn't matter at all mechanically, I think it's a neat gamification approach. I also wonder if this could be turned into some sort of zach-like, which might also be interesting.

Also props for writing the whole thing in C!

(+1)

Thanks ;)

C is easier to work with, than you might expect. Give it a try. Raylib is a great tool to get started.

I'm pretty sure I could handle pointers by now, but I'm not sure I really want to mess with manual memory management yet. But yeah, maybe I'll give it a try :)