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(+1)

nice concept! I really liked the scalable grid mechanic and how you're supposed to think through the movement in the puzzles. The saws were maybe framerate dependant? I'm not sure but I think the saws move way too fast for me to even do anything in the levels, but maybe I just couldn't figure out the mechanic

still a neat gameplay concept! :D

(+1)

The saws were made intentionally quickly