cool game! It does hurt my eyes to constantly have to squint to notice the blocks appearing, they blend in too well because of the post processing I imagine, but I really like the artistic vibe, especially the audio work. Great job!
Jfred
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thank you! glad you enjoyed the puzzles
as for the undo functionality I was mostly afraid of having players end up brute forcing the levels instead of pre-planning and thinking about the box's trajectory and the movements each block can do etc etc, which would destroy the whole puzzle aspect since there are technically very few paths to take, as opposed to say baba is you or something similar where the undo button still doesn't allow brute forcing
I do understand there's clarity problems with the buttons tho for sure, thanks for the feedback!
nice concept! I really liked the scalable grid mechanic and how you're supposed to think through the movement in the puzzles. The saws were maybe framerate dependant? I'm not sure but I think the saws move way too fast for me to even do anything in the levels, but maybe I just couldn't figure out the mechanic
still a neat gameplay concept! :D
I enjoyed this! I'm a big puzzle game addict and I found the premise very interesting, I was almost dissapointed to see there were only 4 levels, but conceptually this is a really fun mechanic that could be put to the test to incredible depths if you ever wanna continue working on this project
awesome submission! :)
thank you so much for the detailed review! I'm really glad you enjoyed it :D
level 8 is a bit of a boss level for sure, but I believe you can do it!
as far as bugs are concerned I'm aware of a few where the physics kinda glitch out and the box phases through the blocks & walls, but as long as it happens rarely and isn't too game breaking I'm ok with it hahah
again tysm for checking out the game! <3
Hi, so this game has good bits to it, like the graphics of the planet and the asteroids or the idea of having a deadly atmosphere and gravity around a planet. Although, the theme isn't much visible. I had to check the rating page to understand the themed addition. To me, it would've been the same gameplay without the theme changes. Also, there could've been a background, without anything but the planet and the asteroids, the screen felt a bit blank. But most importantly, the difficuilty seems to not increase at all and for an endless game that's a big hole. However the controls are intuitive and overall it's a good short experience.
Hi! So this game is really good and pretty addicting as well. I might have some troubles with the buildings' hitboxes, the north of buildings and other props in the map are covering a lot of the walkable places. You could probably raise up the hitboxes a bit, it would feel less realistic but more natural. Other than that, great job with pretty much every rateable category!