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I see the idea, and it's really, really interesting. But it's super difficulty to track what's going on. The menu system is unfortunately not that great.

The timer is also quite short. At least I assume that's what's happening, because I keep getting game overed in menus where I don't see it.

Very unfortunate design choices, but a great game concept! Good job!

Thanks for the feedback! The menuing is admitted not fantastic, as it was my first time working with UI that heavily in Godot. Hopefully what lacked in pure fun was made up for at least a bit by a cool idea!