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A unique twist on a player scaling puzzle platformer. The other games I've seen use a similar concept all scale the player uniformly, so changing the individual axis makes this stand out. The block physics were quite difficult to work with, as they would be pushed very forcefully and seemingly clip on the tiles. However, the overall game was very interesting, and the puzzles were challenging but not frustrating.

I will probably finish and polish this game in the future outside of jam, because i see a lot of potential in this idea.  You're right about blocks, nice to hear that u liked the game.