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We appreciate your comment and your constructive feedback. 

Regarding the puzzles, we will look into adding more rooms, with more of a variety when it comes to the scaling aspect of things. We were limited on time which caused us to make limited levels with limited little passing mechanics. 

When it comes to an interaction pop up, we were thinking of having an (glowing?) outline of the object that you are looking at that you can pick up. We might add it as an additional help option, alongside  hints in the coming updates after the jam. 

The embed size will be changed accordingly too. 

Overall all, thank you for the points,  unfortunately a lot of this game was on a major crunch time.