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Hello members of the slime gang! I really like your take on the slime. It is interesting to give a direct access of the size to the players.

What could be better:

  • The camera seems too close to the slime compared to its speed. I had to be really careful while moving on the up/down axis.
  • Sometimes I was given the solution before being faced with the problem. In level 2, the last red button opens a path between a hammer and a glass wall. However, I had not seen the hammer before! (maybe my bad on this)
  • I would have loved to see a backtrack path different because of my size.

What is great!

  • I love the fact that backtracking is harder because I am bigger. Great way to organically increase the challenge on the way back.

Overall, GG!

First of all, thank you for the ego boost. We have thought that the Field of View is too small, but it being our first time making a game with a deadline we had to work on other stuff instead of dealing with the FoV since we were really slow.