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This isn't the kind of gameplay I am used to so it felt quite original to me. I want to see something like this with more ways to affect the battlefield and things to do while waiting for the cooldown (and also having more abilities in general). The game was good for the vibe, less for the gameplay because of the lack of player agency. Played it until I died non the less.

The concept felt a bit too far from the theme. It could've worked if there was more emphasis on the difference in sizes as a whole.

I loved the style. Simple but effective. My only real hick was the lack of variety in the sound design. After a minute the same repeating sound started to get annoying.