It is a good progress for game development. However, if evaluated as a game, it wouldn't be fun for normal players. To solve this, you would need more experience making games; it is normal when it's one of your first projects. And I recommend imagining the whole game from start to finish and determine every detail that produces that result. This way you can God willing make sure that reality matches your vision.
Viewing post in SCALDRIS : The Arcane Architect jam comments
Well, it's kind of hard to explain. I didn't think that deeply, it was a review based on gameplay experience. Thanks for taking it not in a bad way, because I didn't sugar coated it. You just need better artistic eye and better knowledge on game feel. Game feel is basically breaking down why something is awesome, generally it's perceived as animation, sound effects and vfx on the mechanics. DM me on discord, we can talk further if you want, there is great resources on internet. A game jam success is not that big of a deal in the long run, but if you can turn this to a chance to leverage your skills; that would be a win.