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(+1)

This is a really creative idea. The visuals are well polished, and the gameplay is really fun.

I think difficulty ramps up pretty quickly, and you can easily find yourself in a situation where you can keep up and snowball into 0 hp.

I think the fact that you need to click on enemies, but also move your mouse to place blocks and turrets contributes to it. Maybe adding some hotkeys would be a good idea. Also later on it’s easy to lose a turret just after placing it, and end up without any scrap. And I feel that the 2nd turret is weaker than the 1st one.

The rules for block placement can sometimes be frustrating, if you try to place a block in a hurry. There at least needs to be a clearer indication if you can place a block. And tbh the original tetris rules would be a better idea - place blocks wherever, but they fall down.

But overall, this is an amazing entry!

thank you for the detailed review!! the difficulty is definitely the weakest part of the game, i wasn't able to balance it properly until the last minute... hotkeys and better block placement indicators were def considered but my code was very dumb so i didn't really have time to revamp it, i'll definitely include them when i expand this game!