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This was an interesting concept. It feels like an incremental/clicker game, but in 3d first (actually 3rd) person. I could not figure out how to buy the auto-things, so it didn't really become incremental, but I could imagine it. It would have been nice to see player action driving the animations rather than having to wait for the animations to finish. My fastest time was a bit over 7 minutes. (I also noticed a bug where after building two catapults I was unable to build anything else - when trying to purchase a plot, the character would enter the build animation instead, and nothing would be built). I liked that you found a simple and effective way to show when you do not have enough resources (it shows what you have left to pay as the cost). Good work!