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A jam submission

Untitled Siege GameView game page

Build siege machines to scale the wall!
Submitted by Ratatoskrz — 1 hour, 6 minutes before the deadline
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Untitled Siege Game's itch.io page

Results

CriteriaRankScore*Raw Score
Style#36872.8332.833
Creativity#44972.6672.667
Overall#45312.5562.556
Enjoyment#52072.1672.167

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You Build siege machines to Scale a wall

Development Time

96 hours

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Comments

Submitted

Very good looking game, and the systems are surprisingly fun to engage with. I managed to complete the siege in just over 7 minutes once I found the auto-buying stations. Real potential to expand this, which looks like exactly what you have planned. I look forward to seeing where it goes after the jam, well done!

Submitted

This looks like a good start of a game, shame I didn’t know what to do. Hopefully it’s a good foundation to add to later!

Submitted

This was an interesting concept. It feels like an incremental/clicker game, but in 3d first (actually 3rd) person. I could not figure out how to buy the auto-things, so it didn't really become incremental, but I could imagine it. It would have been nice to see player action driving the animations rather than having to wait for the animations to finish. My fastest time was a bit over 7 minutes. (I also noticed a bug where after building two catapults I was unable to build anything else - when trying to purchase a plot, the character would enter the build animation instead, and nothing would be built). I liked that you found a simple and effective way to show when you do not have enough resources (it shows what you have left to pay as the cost). Good work!

Submitted

Really cool game! I like the sound, the visuals and the mechanics are great. I think it's a brilliant work! Thank you

Submitted

Great idea! I thought the style was great and the music as well, fun idea for the theme as well.
The animations were not snappy enough I think, and it would have been nice to explore more options for getting materials, since right now it is only walk to A, click and pick up.
Great job!

Submitted

I really liked the player model and the music was nice. It would have been nice if the animations were a bit snappier because the everything felt quite slow and there wasn't lots to do. It feels like a really good start to a game project and the styling was good :)

Hi Ratatoskrz,

Great job making a submission to this years GMTK Game Jam! I liked the character controller and model! The gameplay was a bit lacking and the without some information about what to do I was pretty lost at first. Great work!

Submitted

Visually great, the music was nice, the building mechanic is cool....but I had no idea what I am doing aside from building siege equipment.

Developer(+2)

Thats the fun part! Its the only thing you can do currently. I had a lot more planned that you could do but wasn't able to implement it all.
But thank you so much for playing and leaving your opinion!