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(+1)

Pretty nice concept! It's really satisfying to see the tower getting higher and higher. The game gets quickly hard though. After 4 attempts, my best score was 57, which I guess is not so bad? But by the end I didn't really know what I could have improve or optimized. Some weapons seems not that much useful (I wasn't able to find a correct use for the acid), and sometime there are spots that can barely reach any enemy. So I didn't feel like I had much choice sometime, beside defending against magic or tech. But I guess tower defense is a difficult genre to balance. in the end I still had some fun playing it. Nice job!

(+1)

Thanks for playing! We tend to find the game has peaks and troughs of difficulty and it seems to be around the 60 mark players have to really fight past so not a bad attempt at all! I will say that there is a large random element to it and those poor spots will sometimes have a great use... Time is also of the essence and enemies will scale with time, whereas new enemies appear with height! So if you hang around too long on lower floors you may find the enemies out scale your damage! Glad you had fun though and we appreciate the feedback :D